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All rights reserved.

Resume


Skills

Software
  • 3ds Max
  • Adobe Photoshop (+ Creative Suite)
  • Unity3D
Proficiencies
  • Strong focus on graphic design for games
  • Proficient at hand-painting and manipulating textures
  • Worked extensively with Photoshop
  • Comfortable with several art styles
  • Strong focus on semi-realistic/stylized character work
  • Capable of thumbnailing and iteration
  • Highly proficient at designing from written description
  • Traditional/fine arts background
  • Adept at self-direction and working collaboratively

Experience

Illustrator/2D Artist | Freelance

May 06/14 – current

Nokoriware | We Shall Wake; Robot Farm
  • Authoring character textures
  • Modeling props in 3D
  • Optimizing and UV-unwrapping models
  • Icon & logo design
Bricktower Studios | Gods of the Grey
  • Designing & illustrating character artwork
  • Preparing art for print
Blackthorn Games | Artemia
  • Drawing isometric spritesheets for the main character

2D & 3D Artist | Serious Labs Inc.

May 07/12 – May 05/14

  • Modeled & textured props in 3D
  • Optimized and UV-unwrapped models
  • Worked in Unity3D timeline to create cinematics
  • Created 2D motion graphics
  • Designed Flash shells for e-learning modules
  • Illustrated storyboards/preproduction concepts
  • Helped manage internal and outsourced team task
    assignments
  • Created spreadsheets and lists for progress tracking

2D Artist (Contract) | Itzy Interactive

Jan 2012 – Apr 2012

  • Developed initial concepts for user interface
  • Created in-game icon sets
  • Designed promotional materials (wallpapers, splash
    screens, etc.)
  • Authored model and texture of game pieces
  • Provided image assets ready for implementation

Education

Digital Media & IT Diploma | NAIT

2012
Game Design major
4.0 GPA

Digital Media Design Diploma | NAIT

2009
Graphic Design major
3.8 GPA